Wireframes are blueprints for your design—they define structure, not aesthetics.

In this lesson, you’ll learn:

  • The purpose of wireframes:

    • Prioritize content and hierarchy

    • Define layout and interaction patterns

    • Facilitate early feedback

  • Low-fidelity vs. high-fidelity wireframes

  • Best practices:

    • Use grayscale and simple shapes

    • Consistent UI elements

    • Focus on user flow, not visuals

  • Tools overview: Sketching, Balsamiq, Figma, Adobe XD

  • Wireframe anatomy: Header, navigation, call-to-action, content blocks, forms

Activity: Sketch wireframes on paper for a simple homepage, then recreate it digitally in Figma.